Party like its 2am this weekend!

There are a few good reasons to come out to CP this weekend.
  • Club CP (Upstairs) has been renovated and there is now MORE ROOM TO PARTY!
  • This Saturday the clocks go back an hour, meaning that we will be serving until 'The New 2am' which is actually 'The Old 3am' - a whole extra hour to have fun.

CP Pool Tournament Results

First, we need to make a correction to the information provided last week. The 2nd Place Winner was not Terry Marsolais, but in fact Pierre Girard. Pierre and Craig Landry dominated the other 8 players to reach the top.

This week, Pierre also came a very close 2nd to Léo Morency, who established his place in the Round 1 Finals by defeating the other 7 rivals.

Be sure to come out every Tuesday and try your hand at the Tournament. The skill levels of participants vary, so don't be daunted if you are not the best player.

See you there for Tournament #4, next week!


Time to Come Out and Play!

October 27th, 2012, 9:30pm

Centretown Pub presents

The Official Halloween Party
Creatures of the Night

 Your horror hostess for the evening...



Exciting Changes!

Be sure to come out to Centretown Pub this weekend ... there are some exciting changes taking place that you will want to see!


CP Pool Championship Structure

In the event that any  advancing participants are not able to play in the Round Finals or the Championship, we will select - by random draw - from previous participants as listed on the Structure poster.



CP Pool Championship Results - Round 1

2013 Centretown Pub Pool Championship
Tournament Results - Round 1 Winners

This week was the first of the Fall Round portion of the 2013 Championships.

Our Winner was Ken Murdock, who handily outplayed the other 3 players to get the first of eight berths in the Round Final Championship to be held December 11, 2012.

Congratulations Ken and also to Ted Dennison who came in second!


CP Pool Championship RULES

The following rules apply to all games in the 2013 CP Pool Tournaments, Round Finals and Championships. Although they are based on World and Canadian Standard Rules for Eight Ball, some modifications have been made for the purposes of this competition. 

Sportsmanship is simply treating your teammates and opponents with courtesy and respect. While everyone wants to win, the purpose of the CP Pool Tournaments is to have fun playing in the company of friends.

By following a few simple guidelines, you can help ensure everyone gets the most out of their Tournament experience.
  • Know the rules. Most disputes can be avoided if both players are knowledgeable about the rules of the game. 
  • Play to your potential. It’s poor sportsmanship to give anything but your best effort. 
  • No “Sharking”. “Sharking” is any act designed to upset your opponent or disrupt their concentration at any time during the game. Examples are using profanity, making sarcastic comments, refusing to acknowledge an obvious foul, standing close to your opponent’s line of vision or creating sudden noise. These rules apply not only to you, but also to any person who is in your “cheering squad”. 
  • Respect your host and their equipment. Do not damage the table, cues, balls, scoreboards or any other part of CP. 
  • Get your drinks, go to the washroom or have your cigarette between games, and well before it is your turn to play.
  • Be ready to play. Players must be at the table and ready to play their assigned match at the appointed match time. If a player is late for his appointed match time, he will have 10 minutes to report to the referee ready to play or he will lose the match and their money will not be returned.
  • Referee's decision is final. If a player feels that the referee has made an error in judgment, he may ask the referee to reconsider his call or lack of call, but the referee’s decision on judgment calls is final.  

CP Pool Championship Rules

The shooter’s group of seven balls (one through seven or nine through fifteen) must all be off the table before pocketing the 8-ball to win.

  • The fifteen object balls are racked as tightly as possible in a triangle, with the #1 ball on the Foot Spot and the 8-ball as the first ball that is directly behind the apex ball. 
  • One from each group of seven will be on the two lower corners of the triangle. 
  • The other balls are placed by alternating colours along the front sides of the triangle .
Shooters Must Call All Shots
  • The intended ball and pocket must be indicated for each shot so that the Referee can hear it
  • If the Referee is not attending to the shot, shooter must wait until Referee is paying attention
  • Combination shots must be called. 
  • Only one ball may be called in-pocket on each shot. 
  • For a called shot to count, the referee must be satisfied that the intended shot was made. 
  • The shooter may choose to call “safety” instead of a ball and pocket. Regardless of whether a ball is pocketed, play passes to the opponent at the end of the shot. 
  • The 8-ball may be called only after the shooter’s group has been cleared from the table.
Determining First Break
  • Both players simultaneously shoot a ball (in-hand behind the Shooting Line) off the far rail.
  • The player whose ball comes to rest closest to the back rail has the choice of who should break.
Break Shot
  • The player who is determined to break places the cue ball in-hand behind the Shooting Line
  • The cue ball is not required to hit any particular object ball first. No ball is called.
  • If any ball is driven off the table on a break shot, the balls will be re-racked and the break will be redone by the same player. 
  • If the breaker pockets a ball and does not foul, he continues at the table, and the table remains open.
  • If no object ball is pocketed:
  • at least four object balls must be driven to one or more rails or the shot results in an illegal break. In this case, the incoming player has the option of:
  1. accepting the table in position, or 
  2. re-racking and breaking, or 
  3. re-racking and allowing the offending player to break again.
  • If the breaker pockets the 8-ball, the breaker has the option of:
  1. re-spotting the 8-ball and accepting the balls in position, or
  2. re-breaking.
  • If the breaker pockets the 8-ball and scratches, the opponent has the option of:
  1. re-spotting the 8-ball and shooting with cue ball in hand behind the Shooting Line; or
  2. re-breaking.
Open Table/Choosing Colour
  • At the start of the game, the table is said to be “open”. 
  • The table remains open until a shooter legally pockets a called ball. Once this happens, the corresponding colour (stripes/solids) becomes his and the opponent is assigned the other group. 
  • When the table is “open”, any object ball may be struck first except the eight ball.
  • If the colours have been determined and the player mistakenly shoots at and pockets a ball of the opponent’s colour, the foul must be called before he takes his next shot. The opponent is not required to draw attention to the incorrect shot.
Continuing Play. 
The shooter remains at the table as long as he continues to legally pocket called balls.

Calling "Safe"
The shooter may call “Safe” on any shot, including the 8-ball, in which case play passes to the opponent at the end of the shot and any object ball pocketed on the safety remains pocketed.

Cue ball must fully cross the Shooter Line before contacting any object ball.

Spotting Balls
Any ball to
be re-spotted will be placed on the Foot Spot position (Front ball of the Rack Triangle).

Standard Fouls

If the shooter commits a foul:
  • play passes to his opponent.
  • The cue ball is in-hand behind the Shooting Line for the incoming player
  • The shot must be directed toward the far end of the table.
The following actions are considered fouls. If several fouls occur on one shot, only the most serious one is enforced. If a foul is not called before the next shot begins, the foul is assumed not to have happened.

  • Cue Ball Scratch or off the Table 
  • Wrong Ball First. The first ball contacted by the cue ball must belong to the shooter’s group, except when the table is open.
  • Ball driven off table - Balls will be re-spotted. The incoming player has the option of:
  1. accepting the table in position, or
  2. taking cue ball in hand behind the Shooting Line
  • No Foot on Floor. shooter must have at least one foot touching the floor at the instant the tip contacts the cue ball
  • Touched Ball. It is a foul to touch, move or change the path of any object ball except by the normal ball-to-ball contacts during shots. It is a foul to touch, move or change the path of the cue ball except when it is in hand or by the normal tip-to-ball forward stroke contact of a shot. The shooter is responsible for the equipment he controls at the table, such as chalk, bridges, clothing, his hair, parts of his body, and the cue ball when it is in hand, that may be involved in such fouls. If such a foul is accidental, it is a standard foul, but if it is intentional, it is Unsportsmanlike Conduct.
  • Double Hit. If the cue stick contacts the cue ball more than once on a shot, the shot is a foul.
  • Frozen Cue Ball. Playing away from a frozen ball does not constitute having hit that ball. The cue ball is assumed not to be touching any ball unless it is declared touching by the referee or opponent.
  • Push Shot. It is a foul to prolong tip-to-cue-ball contact beyond that seen in normal shots. If the cue ball is close to but not touching an object ball and the cue tip is still on the cue ball when the cue ball contacts that object ball, the shot is a foul. 
  • Shooting while any ball in play is moving or spinning.
  • Cue Stick on the Table. Shooter may not use stick to align a shot by placing it on the table without having a hand on the stick.
  • Playing out of turn. It is a standard foul to unintentionally play out of turn. Normally, the balls will be played from the position left by the mistaken play. If a player intentionally plays out of turn, it should be treated like Unsportsmanlike Conduct.
  • Slow Play. If the referee feels that a player is playing too slowly, he may advise that player to speed up his play. If the player does not speed up, the referee may impose a foul on that player.
  • Unsportsmanlike Conduct. Unsportsmanlike conduct is any intentional behavior that brings disrepute to the sport or which disrupts or changes the game to the extent that it cannot be played fairly. The referee will choose a penalty appropriate given the nature of the offense. Unsportsmanlike Conduct includes but is not limited to:
  1. distracting the opponent; 
  2. changing the position of the balls in play other than by a shot; 
  3. playing a shot by intentionally miscuing; 
  4. continuing to play after a foul has been called or play has been suspended;
  5. delay of the game; and 
  6. using equipment inappropriately.
Other Fouls.
If the breaker fouls in any manner not listed above, the following player has the option of:
  1. accepting the balls in position, or  
  2. taking cue ball in hand behind the Shooting Line.
Automatic Loss of the Game
A player automatically loses the game when he:
  • fouls when pocketing the 8-ball
  • pockets the 8-ball before his group is cleared; 
  • pockets the 8-ball in an uncalled pocket
  • uses his opponent's colour in the shot
  • scratches while shooting for 8-ball 


Karaoke is HERE!

Starting next Sunday, October 21st 7pm
Karaoke Returns to CP
(We mean it this time! LOL)

Go to www.garaoke.ca to download the Song List so you can decide before you even get here!


Pictures with Puppies

In conjunction with the Ottawa Knights Red October Fundraiser, Ottawa's Puppies are helping out by taking over CP Upstairs for our own fundraising for Bruce House.

Come on up and choose a pup ($5) or pups ($10) and get your picture taken either serious or playful!!

Also, every $5 will get you 1 ticket and every $10 will get you 3 tickets for the fundraising draw that will happen at 12:30 am. If you want additional chances at winning, be sure to find Zelda Marshall and Michael Tattersall to donate more and get more tickets!